After months of working on version 2.0 of Carp Fishing Simulator, it’s taking much longer than I expected so I’ve released a small update. This update adds: New fish models for Mirror Carp 2 new species: Common Carp and Catfish Another lake, for huge Carp Called Giantica Giantica holds carp to over 100lbs but not
The update I’ve been working on for months is taking far longer than I imagined. As many of you, quite rightly, have pointed out the updates are overdue. So whilst I still work on that version, which I’ll refer to as v2.0 I’ve updated the current PC/Mac version to v1.6d to which I’ve added Common
After a hectic few months working on the mobile version of CFS I’ve finally had time to look at the PC/Mac version. Over the months I’ve been looking at various graphical improvements I’d like to put in the game but these will take time.
Finally had to release this update as you’d never end up playing it! There’s still issues I’d like to have fixed before releasing it but it would of pushed back this release to after christmas and that wouldn’t of been good. The main issue is that smaller fish, like Perch are fighting like a 10lb
Well after over a year of on and off development, finally things are beginning to take shape at a rapid rate. Scrapped is the old 2d version, everything is in 3d now and the player can wander around the lake and fish where they choose to. Check out the official facebook page for videos and
The lite (free demo) version of Invaderz of Doom is now live on Google Play. here The iOS free and paid version as well as the Android paid version will be available soon.
Having been a fan of the excellent Fishing Simulator 2 since 2000, I’m toying with the idea of making my own Fishing Simulator. Here’s a screenshot of what I have so far, after a couple of hours ‘experimenting’: So what do you guys think? Is it something you’d like to see?
I’ve been working on another mobile game in the down time from working on my other games & updating ARDrone Sim. (phew!) Anyway, it’s a game that you play by tilting your device and the aim of the game is to collect the petals before the time runs out &/or the Bees kill you. There’s
Version 3.1 is now available from Google Play and the Apple App Store. It adds and whole new user interface with graphics quality options, on iOS it adds the tilt control neutral calibration which was already on the Android version. Anyway, stop reading this and go get it!!
I’m currently in the process of updating ARDrone Sim to v3.0, the reason it’s taking so long is because I’m completely reprogramming the user interface (all the buttons and menus) and although it doesn’t sound like a large task it really is. So… be patient. 🙂