The update I’ve been working on for months is taking far longer than I imagined. As many of you, quite rightly, have pointed out the updates are overdue.
So whilst I still work on that version, which I’ll refer to as v2.0 I’ve updated the current PC/Mac version to v1.6d to which I’ve added Common carp, New Mirror Carp both to 50lb and catfish to 30lb, the carp also have the new shape changing script I wrote, so each fish should be unique. I’ve also added new bivvy and bedchair graphics taken from the v2.0. Hopefully this will give you guys something new to aim for in the coming winter months.
After a hectic few months working on the mobile version of CFS I’ve finally had time to look at the PC/Mac version. Over the months I’ve been looking at various graphical improvements I’d like to put in the game but these will take time.
Finally had to release this update as you’d never end up playing it! There’s still issues I’d like to have fixed before releasing it but it would of pushed back this release to after christmas and that wouldn’t of been good. The main issue is that smaller fish, like Perch are fighting like a 10lb Carp. You can’t reel them in like you would in real life. I’ll be working on this for the next update in the new year.
So what’s new:
Changed the way striking works, you now have to select the rod that has the run on and press ENTER to strike.
New species: Grass Carp, Perch, Tench & Bream
Tackle and bait menu, you can now select your tackle and bait using the button in the top left of the screen. Baits are fully working, tackle is only partially working at the moment.
Added more trees
Remade all the menus
Fixed a bunch of errors
Added a bailiff type hut with catch photos in there near the car park.